Neon Genesis Evangelion: Ayanami Raising Project

Neon Genesis Evangelion: Ayanami Ikusei Keikaku

Developer(s) Gainax, BROCCOLI
Publisher(s) Gainax
Platform(s) Microsoft Windows, Dreamcast, PlayStation 2, Nintendo DS
Release date(s) 2001, 2002, 2003, 2008
Genre(s) Simulation game
Mode(s) Single player

Neon Genesis Evangelion: (新世紀エヴァンゲリオン 綾波育成計画 Shin Seiki Evangelion: Ayanami Ikusei Keikaku?) is a simulation game created by Gainax and BROCCOLI, and based on the anime and manga series Neon Genesis Evangelion. The gameplay is similar to that of the Princess Maker series also developed by Gainax. It was released for Microsoft Windows PCs in 2001, and the Dreamcast the following year.

A PlayStation 2 version called Shin Seiki Evangelion: Ayanami Ikusei Keikaku with Asuka Hokan Keikaku (新世紀エヴァンゲリオン 綾波育成計画withアスカ補完計画 lit. "Neon Genesis Evangelion: Ayanami Raising Project with Asuka Supplementing Project"?) was made another year later. The PS2 version has the original Ayanami route, as well as a new Asuka Route that can be unlocked. A Nintendo DS port of this version was released on August 27, 2008.

Contents

Overview

In Ayanami Raising Project, the player takes on the role of a NERV officer who has just been assigned to Tokyo-3. Upon meeting with Commander Gendo Ikari, he is charged with taking care of the First Child, the mysterious Evangelion pilot Rei Ayanami. It is up to the player to decide Ayanami's weekly schedule, balancing between education, duties at NERV, and leisure. The game spans approximately one year, and includes the events of the entire anime series, as well as the movie The End of Evangelion.

Characters

Ayanami Ikusei Keikaku revolves around the interaction between the player and Rei.

Other characters in Neon Genesis Evangelion appear in the game to varying degrees:

Reception

The game sold 8,998 copies the week of its release.[1]

References

See also

External links